This work is for a game me and a programmer friend were working on, temporarily called Babuzilla.
Very early on a came up with a visual direction I wanted to go in and produced some key art for the characters in this style. I wanted the style to be bright and bouncy, with that hard outline that I love and a little bit of an edge to it.
We liked the key art so much we were trying to work out if we even wanted to take it to a pixel game and not keep it as a 2D animated full art game but I wanted the challenge of going full pixel. Here you can see my pixel pass on two of the characters.