These character concepts were for a game me and a colleague were going to work on. I’m a little sad that it didn’t end up happening because the game sounded a ton of fun and once again I got free reign to go crazy with the enemy designs.
The game was a Rock, Paper, Scissors type game but with a street fighter type twist where each opponent was an over the top enemy with exaggerated animations and tells, similar to Punch Out.
This character would have worked as the tutorial character. As his hands are in his boxing gloves he can only ever throw Rock (A not too subtle play on Rocky too…) but when the opponent is throwing the same move everytime you can learn what happens on a fail, draw and win state in a controlled environment.
I hope I get to return to this game!