These character concepts were for a game me and a colleague were going to work on. I’m a little sad that it didn’t end up happening because the game sounded a ton of fun and once again I got free reign to go crazy with the enemy designs.
The game was a Rock, Paper, Scissors type game but with a street fighter type twist where each opponent was an over the top enemy with exaggerated animations and tells, similar to Punch Out.
This character would have been an end game type villain. As he is made of slime his body would be constantly shifting, throwing the player off any tell tale signs of what he was going to play.