These character concepts were for a game me and a colleague were going to work on. I’m a little sad that it didn’t end up happening because the game sounded a ton of fun and once again I got free reign to go crazy with the enemy designs.
The game was a Rock, Paper, Scissors type game but with a street fighter type twist where each opponent was an over the top enemy with exaggerated animations and tells, similar to Punch Out.
The Mummy character would have been an expert of Paper throws with his bandages and parchment.