These character concepts were for a game me and a colleague were going to work on. I’m a little sad that it didn’t end up happening because the game sounded a ton of fun and once again I got free reign to go crazy with the enemy designs.
The game was a Rock, Paper, Scissors type game but with a street fighter type twist where each opponent was an over the top enemy with exaggerated animations and tells, similar to Punch Out.
This character would have been a mid tier opponent who’s speciality was cutting the opponent, so strong scissor throws would come from him.